![]() ![]() Every Game Confirmed For Apple Arcade So Far.Apple TV+ Price And Release Date Revealed.Apple Arcade Price, Release Date Revealed.Apple iPhone 11 And 11 Pro Details And Prices Revealed.dance to music? Is that the marketing pitch? It's very difficult to explain, but you can just get it, and the moment you see it and play it you go: "Oh okay, yeah" and so that's what Apple Arcade opens up. Like, using the example of Sayonara Wild Hearts, like okay, so it's a video game with an all-female motorcycle club and you. Apple Arcade is going to be really interesting for that, because it's going to be easier for games that can't market themselves in a single line. But fewer people want to pay for games, because you have to convince someone that this game is for them through icon, blurb, screenshots. Like, that was key for me.Īnd that's something that putting a premium on your games limits you in? I really liked making my games for free, because it meant at least 10 times as many people were going to play it. I started experimenting with free to play fairly early, but back in the early days of App Store, you had a free version and a pro version, right? There was no opportunity to do in-app purchases early on. I've noticed that your games to date have all been free to play-why is that? And so when Apple Arcade opportunity came up it was just an exciting opportunity to make something completely new, not have to worry about the constraints of monetisation, and just make something fun that everyone's going to be able to play. When Namco came up and said:" Would you like to make the new Pac Man?" We were like, "Hell yes!" And there was a super exciting opportunity making Disney Crossy Road which was a really interesting challenge as well, where we managed to make Crossy Road a better game. We don't have to do work for hire, we just make the things we're interested in. But after Crossy Road, everything sort of changes for us. Matt Hall: With Crossy Road we had a really big success and we were super fortunate-it's not like we had made lots of games prior to that. Why did you partner with Apple Arcade for this project? GameSpot: Hipster Whale is already a proven success story on the App Store (Crossy Road won an Apple Design Award in 2015, and reportedly earned over $10 million in the first three months). ![]() GameSpot had a chance to speak to the co-founder of Hipster Whale, Matt Hall, about their shift into the Apple Arcade business model. Crossy Road Castle, however, as with all Apple Arcade games, will not feature either. Previous games made by Hipster Whale, including Crossy Road, Pac-Man 256, Disney Crossy Road, and Shooty Skies, were all free-to-play games that featured both regular advertisements and optional in-app purchases. It will also feature boss fights, including one against the infamous eagle from Crossy Road. The arrangement of rooms in the game's endless towers will be randomly generated, but will cater to the number of players present-you can play the game solo, and you won't be served any rooms that require cooperation to overcome. That means you can play together by using any combination of the devices compatible with Apple Arcade, including iPhones, iPads, iPod touches, Mac computers, and Apple TVs. Crossy Road Castle sees the familiar cast of animal characters in a completely different scenario as they traverse up an endless castle tower with no roads or cars in sight.Ĭrossy Road Castle supports up to 4 players locally and takes advantage of Apple Arcade's PS4 and Xbox controller support, as well as multi-device functionality. With a minimalistic and polygon-like style, the game presents an aesthetic midway between Frogger and Minecraft.Ĭrossy Road is a reinvention of the classic Frogger that adds a new layer to Konami's 1981 hit, and in doing so manages to offer a fresh and fun experience that's perfectly adapted to touch screens.Hipster Whale, the Melbourne-based studio behind the 2014 iOS hit Crossy Road, today revealed their next project: a multiplayer 2D platformer that will be exclusive to Apple Arcade. One of Crossy Road's strong points, in fact, is its charming graphic quality. They don't any have particular special abilities, but some of them do look quite cool. Your aim is to try to get as far as you can, avoiding cars, trucks, and trains that pass on the highways.Īlong the way you'll not only find dangers, but also, here and there, coins you can use to buy new animals to take across the roads. Gameplay in Crossy Road is very simple: tap the screen and your cute little animal will make a jump ahead, and slide your finger to one side or the other to move him sideways. Crossy Road is an arcade game inspired by the classic Frogger where you have to try to guide an animal across a series of streets full of traffic and other dangers.
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